Here are the object's settings as they appear on the "double-click" Properties dialog.
There are four tabs on the Properties dialog:
The text you want to appear inside the object.
Note: Text can only be shown if Use custom colors is enabled.
The font that you want to use for the text. Click the Select Font button to open the Font dialog where you can edit all of the font settings.
Tip: You can set the default font for this object type by configuring its settings on the Objects tab in Edit > Preferences.
Check the spelling of the contents of the Text field.
Use bars to represent the progress.
Use a solid bar to represent the progress.
Orient the progress bar horizontally. The progress meter will move from left to right.
Orient the progress bar vertically. The progress meter will move from the bottom to the top.
The minimum value for the range of the progress meter.
The maximum value for the range of the progress meter.
The value to increment each time progress is made.
This setting allows you to override the default look and feel of the Progress object. When turned on you will be able to control the colors and style of the Progress object. When this setting is turned off, the Progress object will use the default Windows style when it draws.
The background color to use for the object. You can click the select button to bring up a color chooser.
Tip: Clicking the "More Colors..." button on the color menu allows you to choose either a standard color/custom color, or use the eyedropper to pick a color from somewhere within the AutoPlay application window.
The color to use for the progress meter bars. You can click the select button to bring up a color chooser.
The color to use for the progress meter text. You can click the select button to bring up a color chooser.
Use an XP style progress meter.
The name that is used to identify this object.
Enable the object so it responds to user interaction. When an object is disabled, it will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the Progress.SetEnabled action to enable this object.
Set the object's initial visibility (whether it's visible when the page or dialog is displayed).
Note: You can use the Progress.SetVisible action to make the object visible or invisible at run time.
If checked, the left side of the object will move when the application is resized. If unchecked, the left side of the object will not move.
If checked, the right side of the object will move when the application is resized. If unchecked, the right side of the object will not move.
If checked, the top of the object will move when the application is resized. If unchecked, the top of the object will not move.
If checked, the bottom of the object will move when the application is resized. If unchecked, the bottom of the object will not move.
The distance in pixels from the left edge of the object to the left edge of the page or dialog.
Tip: You can also change the position of an object by dragging it or using the arrow keys.
The distance in pixels from the top edge of the object to the top edge of the page or dialog.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
Set's the object's size back to the original values.
A short string of text that will appear after the mouse hovers over this object for a moment.
Tip: You can choose from several tooltip styles for all tooltips in your project, Standard, Balloon and Extended. This setting can be found on the Appearance tab of the Project > Settings.
Tip: If you want a newline in your tooltip text, use "\r\n". For example, for an Extended tooltip, "My First Line\r\nMy Second Line|My Title". Newlines are not supported in the Title text for Balloon or Extended styles.
Tip: If you want a "&" character in the text, you must enter "&&&".
Check the spelling of the tooltip text.
The mouse pointer that will be used while the mouse is over this object.
Note: This option is not available for progress objects.
You can use this tab to perform a simple action when the object is clicked.
The action to perform when the object is clicked. Choose from:
ACTION |
DESCRIPTION |
None |
Does nothing. |
Show Page |
Jumps to the specified page in your application. Click here for more information. |
Show Dialog |
Shows a specific dialog in your application. Click here for more information. |
Close Dialog |
Closes the currently displayed dialog. Click here for more information. |
Run Program |
Runs an application with optional command line arguments. Click here for more information. |
Open Document |
Opens a document in an external viewer. Click here for more information. |
Print Document |
Prints a document on the user's system. Click here for more information. |
Send Email |
Sends an email through the user's default email program. Click here for more information. |
View Website |
Opens a website in the user's default web browser. Click here for more information. |
Explore Folder |
Explores a folder on the user's system. Click here for more information. |
Play Multimedia |
Plays a multimedia file in the default player on the user's system. Click here for more information. |
Play/Pause Background Music |
Toggles the play state of the background music. Click here for more information. |
Exit/Close |
Exits from the AutoPlay application. Click here for more information. |
Any additional settings corresponding to the selected quick action.
You can use the script editor on this tab to edit the script of actions that will be performed on each of this object's events.
This object supports the following events:
The actions that will be performed when the user clicks on this object.