Input.GetProperties

table Input.GetProperties ( 

string ObjectName )

Description

Returns a table containing the properties of an input object.

Parameters

ObjectName

(string) The name of the input object.

Returns

(table) A table containing the input object's properties, indexed by the following keys:

KEY

TYPE

DESCRIPTION

Text

string

The text displayed in the input object.

ObjectName

string

The name of the input object.

FontName

string

The font name.

FontSize

number

The font size (in points).

FontStrikeout

boolean

True if the font is set to strikeout, false if it is not.

FontUnderline

boolean

True if the font is set to underline, false if it is not.

FontAntiAlias

boolean

True if the font is set to anti alias, false if it is not.

FontItalic

boolean

True if the font is set to italic, false if it is not.

FontWeight

number

The weight of the font (how 'dark' the text will appear):

CONSTANT

VALUE

DESCRIPTION

FW_DONTCARE

0

Font weight not specified.

FW_THIN

100

Font weight 'thin'.

FW_EXTRALIGHT

200

Font weight 'extra-light'.

FW_LIGHT

300

Font weight 'light'.

FW_NORMAL

400

Font weight 'normal'.

FW_MEDIUM

500

Font weight 'medium'.

FW_SEMIBOLD

600

Font weight 'semi-bold'.

FW_BOLD

700

Font weight 'bold'.

FW_EXTRABOLD

800

Font weight 'extra bold'.

FW_HEAVY

900

Font weight 'heavy'.

FontScript

number

The character set in use by the input object:

CONSTANT

VALUE

DESCRIPTION

ANSI_CHARSET

0

ANSI character set.

BALTIC_CHARSET

186

Baltic character set.

CHINESEBIG5_CHARSET

136

Chinese character set.

DEFAULT_CHARSET

1

Default character set.

EASTEUROPE_CHARSET

238

Eastern European character set.

GB2312_CHARSET

134

GB2312 character set.

GREEK_CHARSET

161

Greek character set.

HANGUL_CHARSET

129

Hangul character set.

MAC_CHARSET

77

MAC character set.

OEM_CHARSET

255

OEM character set.

RUSSIAN_CHARSET

204

Russian character set.

SHIFTJIS_CHARSET

128

Shiftjis character set.

SYMBOL_CHARSET

2

Symbol character set.

TURKISH_CHARSET

162

Turkish character set.

FontColor

number

The color of the font used in the input object.

Multiline

boolean

True if multi-line support is enabled, false if it is not.

VScrollbar

boolean

True if vertical scrollbars are enabled, false if they are not.

HScrollbar

boolean

True if horizontal scrollbars are enabled, false if they are not.

InputStyle

number

The type of input object:

CONSTANT

VALUE

DESCRIPTION

INPUT_STANDARD

0

A standard input object.

INPUT_PASSWORD

1

Any text in the input object is hidden: ******.

INPUT_MASK

2

The text has a specific structure (e.g. ###-####)

MaskText

string

The input mask used if InputStyle is set to INPUT_MASK.

MaskReturnMode

number

How text from an input object will be returned using an Input.GetText action:

CONSTANT

VALUE

DESCRIPTION

MASK_FORMATTED

0

Return the text as it is formatted by the mask: 555-5555

MASK_AS_TYPED

1

Return just the text without formatting: 5555555

Placeholder

string

A placeholder character used as 'filler' in an input object with an input mask.

Border

number

The type of border surrounding the input object:

CONSTANT

VALUE

DESCRIPTION

BORDER_NONE

0

No border.

BORDER_FLAT

1

'Flat', single line border.

BORDER_SUNKEN

2

Sunken border.

ReadOrder

number

How text will be displayed in the input object:

CONSTANT

VALUE

DESCRIPTION

READ_STANDARD

0

Display the characters left to right.

READ_RIGHT_TO_LEFT

1

Display the characters right to left.

BackgroundColor

number

The color of the input object background.

ReadOnly

boolean

True if the input object is read-only, false if it is not.

Alignment

number

The text alignment in the input object:

CONSTANT

VALUE

DESCRIPTION

ALIGN_LEFT

0

Text is left aligned.

ALIGN_CENTER

1

Text is center aligned.

ALIGN_RIGHT

2

Text is right aligned.

Enabled

boolean

True if the input object is enabled, false if it is not.

Visible

boolean

True if the input object is visible, false if it is not.

X

number

The horizontal position (in pixels) of the top left corner of the input object in relation to the current page or dialog.

Note: The top left corner of the current page or dialog has an X value of 0

Y

number

The vertical position (in pixels) of the top left corner of the input object in relation to the current page or dialog.

Note: The top left corner of the current page or dialog has a Y value of 0

Width

number

The width (in pixels) of the input object.

Height

number

The height (in pixels) of the input object.

TooltipText

string

The mouseover tooltip of the input object.

ResizeLeft

boolean

True if the left side of the object will move when the application is resized, false if it is not.

ResizeRight

boolean

True if the right side of the object will move when the application is resized, false if it is not.

ResizeTop

boolean

True if the top of the object will move when the application is resized, false if it is not.

ResizeBottom

boolean

True if the bottom of the object will move when the application is resized, false if it is not.

WindowHandle

number

The integer value that represents the object's window. (Commonly referred to as an hWnd.)

If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.

ResultVariable

When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.

See also:  Related Actions