Audio.Load

Audio.Load ( 

number  Channel,

string  Filename,

boolean PlayAutomatic = false,

boolean Loop = false )

Description

Loads an audio file into an audio channel.

Parameters

Channel

(number) The audio channel to load the file into:

CONSTANT

VALUE

DESCRIPTION

CHANNEL_BACKGROUND

5

Background audio channel.

CHANNEL_EFFECTS

0

Effects channel (used for mouse over, down, and click sounds).

CHANNEL_NARRATION

6

Narration channel (used for voice overs).

CHANNEL_USER1

1

User channel 1. (Only available in the Professional edition.)

CHANNEL_USER2

2

User channel 2. (Only available in the Professional edition.)

CHANNEL_USER3

3

User channel 3. (Only available in the Professional edition.)

CHANNEL_USER4

4

User channel 4. (Only available in the Professional edition.)

Filename

(string) The path to the audio file. Click the browse button ( ) to select a file. You can also stream an audio file from a web address, for example, http://www.indigorose.com/songs/myfile.ogg

Note: The following audio formats are supported in AutoPlay Media Studio: .wav, .raw, .ogg.

PlayAutomatic

(boolean) Whether to automatically start playing the audio file after it loads:

VALUE

DESCRIPTION

true

Automatically start playing the file.

false

Don't play the file until told to do so. (Default)

Loop

(boolean) Whether to make the audio file loop when it reaches the end:

VALUE

DESCRIPTION

true

Loop.

false

Don't loop. (Default)

Returns

Nothing. You can use Application.GetLastError to determine whether this action failed, and why.

Availability

Standard

Pro

See also: Related Actions