Here are the page's settings as they appear in the properties pane:
The unique name that is used to identify this page.
The type of background to use. Choose from:
Cover the background with a single, solid color.
Cover the background with a 2-color gradient.
(A smooth transition from one color at the top of the page, to a second
color at the bottom of the page.)
Display an image as the background. The image will be resized to fit the page.
The image that will be used as the background for this page. Click the browse button to select an image file.
The background image style to show. Choose from:
Resize or stretch the image to cover the entire page. (This may cause some images to appear distorted.)
Cover the background with copies of the image placed side-by-side and top-to-bottom, like tiles on a floor.
Display the image using it's original dimensions. The image will be positioned in the top left hand corner of the page.
The background color for the page.
Tip: You can click the select button to bring up a color chooser.
The bottom color for the Gradient background style. The page background will be blended from the background color (at the top of the page) to this color (at the bottom of the page) when Style is set to "Gradient."
The type of transition you want to have between pages in your project. Click the select button to choose one of the available transition styles.
The settings you want to have for the selected transition style. Click the edit button to open the transition properties dialog.
The name of the page whose background properties you want to inherit. The background for that page will be used on the current page. If you need to edit the background, you will need to go to the page you inherited from to make any changes.
The name of the page whose objects you want to inherit. If you need to edit any objects that are inherited, you will need to go to the page you inherited from to make any changes.
The actions that will be performed right after the page is created in memory, before the page (or any of the objects on it) is shown.
You can use this event to set the initial visibility of each object on the page. Simply show or hide the objects according to whether they should start out visible or hidden. (By doing so before the page is displayed, you can avoid any visible "flickering" as the objects are hidden or shown.)
Note: Some actions (especially object-related actions) may not work properly on this event because it occurs before any of the page's objects are "created." If an action doesn't work at On Preload, try it at On Show instead.
Click the edit button to open the script editor.
The actions that will be performed whenever the page is opened (after the page is shown and the objects have been drawn). Click the edit button to open the script editor.
The actions that will be performed whenever the page is closed. Click the edit button to open the script editor.
The actions that will be performed whenever the page timer fires. You can start the page timer using a Page.StartTimer action. Click the edit button to open the script editor.
The actions that will be performed whenever an audio channel's state changes on the page. For example, if a channel's audio is paused, this event will be triggered. Click the edit button to open the script editor.
The actions that will be performed whenever the page changes size. For example, if the user maximizes the application's window, this event will fire. Click the edit button to open the script editor.
The actions that will be performed when the user interacts with the menu bar. Click the edit button to open the script editor.
The actions that will be performed whenever the application window has focus and the user presses a key. Click the edit button to open the script editor.
The actions that will be performed when a mouse button is clicked within the bounds of your application. Click the edit button to open the script editor.
The actions that will be performed when the mouse moves within the bounds of your application. Click the edit button to open the script editor.