OverviewInterfaceSpecial FeaturesEvents
There is one tab for every event that the project, page or object supports. Each event represents something that can happen at run time. When an event is triggered, the actions on the corresponding tab will be performed.
The variables that are automatically set whenever the current event is triggered. (See event variables.)
The area where you can either type in your actions, or add them through the action wizard.
Note: Once an action has been added to the code window, you can double-click it to show it's properties in the Action Properties dialog. This feature can be enabled or disabled by clicking the Advanced button on the action editor.
When the cursor is on an action in the code window, it's action definition will be displayed in this field.
When the cursor is on an action in the code window, it's online help will be opened.
Adds a new action to the current event through the action wizard.
Displays a variety of code templates you can add to the code window.
Edit the action's properties after it has been added to the code window. When the cursor is on an action in the code window, the Edit button will display it's properties dialog where you can modify it's settings.
Removes the currently selected text from the code window and places it in the Windows clipboard. This is the same as pressing Ctrl-X on your keyboard.
Copies the currently selected text from the code window to the Windows clipboard. This is the same as pressing Ctrl-C on your keyboard.
Copies the current text in the Windows clipboard to the cursor location in the code window. This is the same as pressing Ctrl-V on your keyboard.
Create and manage bookmarks in the code window so you can easily jump to specific spots in your code.
Allows you to record and play macros so you can replicate frequent code scripts in the action editor.
Advanced options that are available in the action editor:
Opens a script file (*.lua) and displays it's contents in the code window.
Saves the current script in the code window as a script file (*.lua).
Prints the action script currently in the code window.
Allow double-clicking on actions in the code window to edit their properties (Properties dialog will be displayed).
Opens the action editor's Window Properties dialog where you can customize it's settings.
Opens the Globals dialog where you can create any global functions you wish to include in your project.