Here are the object's settings as they appear in the properties pane:
The name that is used to identify this object.
The image files you want included in the slideshow. Click the edit button to open object's properties dialog to the Settings tab where you can configure the slideshow list.
Whether to make the background transparent. Choose from:
Make the background of the object transparent.
Don't make the background transparent. Instead use the BackColor for the background.
The solid color to use as the background of the object. You can click the select button to bring up a color chooser.
Tip: Clicking the "More Colors..." button on the color menu allows you to choose either a standard color/custom color, or use the eyedropper to pick a color from somewhere within the AutoPlay application window.
Whether to show a border for the object. Choose from:
Show a border around the object using the color defined in BorderColor.
Don't show a border around the object.
The color to use as the border of the object. You can click the select button to bring up a color chooser.
Tip: Clicking the "More Colors..." button on the color menu allows you to choose either a standard color/custom color, or use the eyedropper to pick a color from somewhere within the AutoPlay application window.
The resize mode to use for the image slides. Choose from:
Resize the image so it fits inside the area defined by the object's bounding box using the image's largest dimension.
Resize the image to fill the entire area defined by the object's bounding box.
Note: This setting ignores the image's original dimensions. The image may appear distorted as a result.
Fill the area defined by the object's bounding box and crop any parts that extends beyond the object's dimensions.
The duration to show each slide in the object (in milliseconds).
Whether to start playing the slideshow automatically. Choose from:
Start playing the slideshow automatically (as soon as the page or dialog is opened).
Don't play the slideshow automatically. The slideshow will not play until you start it with a SlideShow.Play action.
Whether to automatically begin playing from the beginning again whenever the slideshow reaches the end. Choose from:
Automatically begin playing from the beginning again whenever the slideshow reaches the end.
Note: If this option is selected, the On Finished event will not be fired.
Don't automatically replay the slideshow.
Whether to play the slide images in random order. Choose from:
Play the slides in the object's image file list in random order.
Play the slides in the object's image list in the order defined at design-time.
Whether to show a transition effect between slides. Choose from:
Show a transition effect between slides.
Don't show a transition effect.
Whether to resize smaller image to fit the object area, or center the image in the object when ResizeMode is set to "Proportional." Choose from:
If an image is smaller than the object's dimensions, center the image in the object, do not enlarge it.
Always proportionally resize the image to fit the object's dimensions.
A short string of text that will appear after the mouse hovers over this object for a moment.
Tip: You can choose from several tooltip styles for all tooltips in your project, Standard, Balloon and Extended. This setting can be found on the Appearance tab of the Project > Settings.
Tip: If you want a newline in your tooltip text, use "\r\n". For example, for an Extended tooltip, "My First Line\r\nMy Second Line|My Title". Newlines are not supported in the Title text for Balloon or Extended styles.
Tip: If you want a "&" character in the text, you must enter "&&&".
Enable the object so it responds to user interaction. Choose from:
The object will respond to mouse overs and clicks and perform any actions assigned to it's events.
The object will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the SlideShow.SetEnabled action to enable this object.
Set the object's initial visibility. Choose from:
The object will be visible when the page or dialog is displayed.
The object will be invisible when the page or dialog is displayed.
Note: You can use the SlideShow.SetVisible action to make the object visible or invisible at run time.
The mouse pointer that will be used while the mouse is over this object.
The distance in pixels from the left edge of the object to the left edge of the page or dialog.
Tip: You can also change the position of an object by dragging it or using the arrow keys.
The distance in pixels from the top edge of the object to the top edge of the page or dialog.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
Whether the left side of the object will move when resized. Choose from:
The left side of the object will move when the application is resized.
Don't move the left side of the object when the application is resized.
Whether the right side of the object will move when resized. Choose from:
The right side of the object will move when the application is resized.
Don't move the right side of the object when the application is resized.
Whether the top of the object will move when resized. Choose from:
The top of the object will move when the application is resized.
Don't move the top of the object when the application is resized.
Whether the bottom of the object will move when resized. Choose from:
The bottom of the object will move when the application is resized.
Don't move the bottom of the object when the application is resized.
The sound that will be played when the mouse moves over this object. Choose from:
Don't play any sound.
Play the default mouse over sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse over sound.
The custom audio file to play. Click the browse button to select an appropriate sound file.
The sound that will be played when the user clicks on this object. Choose from:
Don't play any sound.
Play the default mouse click sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse click sound.
The custom audio file to play. Click the browse button to select an appropriate sound file.
A quick action to perform when the object is clicked. Click the edit button to select a quick action.
The actions that will be performed when the user clicks on this object. Click the edit button to open the script editor.
The actions that will be performed when the user right-clicks on this object. Click the edit button to open the script editor.
The actions that will be performed when the mouse moves onto this object ("enters" the object's territory). Click the edit button to open the script editor.
The actions that will be performed when the mouse moves off of this object ("leaves" the object's territory). Click the edit button to open the script editor.
The actions that will be performed when the slideshow begins to play. Click the edit button to open the script editor.
The actions that will be performed when the slideshow is paused. Click the edit button to open the script editor.
The actions that will be performed when the slideshow reaches the end. Click the edit button to open the script editor.
Note: If the Loop setting is selected, this event will not be fired.
The actions that will be performed each time the slide changes in the slideshow object. Click the edit button to open the script editor.