Here are the object's settings as they appear in the properties pane:
The name that is used to identify this object.
The media file that you want to display in the QuickTime object. Click the browse button to select a file.
Note: The QuickTime object has a wide range of supported file types.
The way that media files will be displayed within the QuickTime control. Choose from:
Resize the media to fill the area defined by the object's bounding box.
Note: This setting ignores the media's original aspect ratio. The media may appear distorted as a result.
Center the media file at full size within the object's bounding box.
Fit the media file within the object's bounding box while maintaining the original aspect ratio for the file. The aspect ratio of media file is its width to height ratio. For example 4:3 or 16:9. This option enables you to ensure the media is viewed at its intended dimensions.
The type of border that the QuickTime object will have. Choose from:
Note: The border styles may not draw properly on 64-bit versions of the Windows operating system.
No border will be displayed.
A solid black line will be used for the object's border.
The standard 3D/sunken border will surround the QuickTime object.
Note: On 64-bit versions of Windows this style may not display properly.
Automatically begin playing from the beginning whenever the end of the media file is reached. Choose from:
Automatically begin playing from the beginning when the end of the media file is reached.
Don't restart the media file when the end is reached.
Start playing the media file automatically (as soon as the page or dialog is opened). Choose from:
Start playing the media file automatically.
Don't start the media file automatically.
Note: If this option is False, the media will not play until you start it with a QuickTime.Play action.
Enable the object so it responds to user interaction. Choose from:
The object will respond to mouse overs and clicks and perform any actions assigned to its events.
The object will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the QuickTime.SetEnabled action to enable this object.
Set the object's initial visibility. Choose from:
The object will be visible when the page or dialog is displayed.
The object will be invisible when the page or dialog is displayed.
Note: You can use the QuickTime.SetVisible action to make the object visible or invisible at run time.
Note: This option simply controls the initial visibility of the object and does not affect its play state. For example, if the object is set to start automatically, it will begin to play when the page opens whether it is visible or not.
The distance in pixels from the left edge of the object to the left edge of the page or dialog.
Tip: You can also change the position of an object by dragging it or using the arrow keys.
The distance in pixels from the top edge of the object to the top edge of the page or dialog.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
Whether the left side of the object will move when resized. Choose from:
The left side of the object will move when the application is resized.
Don't move the left side of the object when the application is resized.
Whether the right side of the object will move when resized. Choose from:
The right side of the object will move when the application is resized.
Don't move the right side of the object when the application is resized.
Whether the top of the object will move when resized. Choose from:
The top of the object will move when the application is resized.
Don't move the top of the object when the application is resized.
Whether the bottom of the object will move when resized. Choose from:
The bottom of the object will move when the application is resized.
Don't move the bottom of the object when the application is resized.
The sound that will be played when the mouse moves over this object. Choose from:
Don't play any sound.
Play the default mouse over sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse over sound.
The custom audio file to play. Click the browse button to select an appropriate sound file.
The sound that will be played when the user clicks on this object. Choose from:
Don't play any sound.
Play the default mouse click sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse click sound.
The custom audio file to play. Click the browse button to select an appropriate sound file.
The actions that will be performed when the cursor is over the QuickTime object and a mouse button is pressed down. Click the edit button to open the script editor.
The actions that will be performed when the cursor is over the QuickTime object and a mouse button is released. Click the edit button to open the script editor.
The actions that will be performed when the mouse cursor moves over the QuickTime object. Click the edit button to open the script editor.
The actions that will be performed when the play rate of the media file within the QuickTime object has changed. Click the edit button to open the script editor.
The actions that will be performed when the media file has finished playing. Click the edit button to open the script editor.
The actions that will be performed when an error occurs in the QuickTime object. Click the edit button to open the script editor.