Image Object

Here are the object's settings as they appear in the properties pane:

Object

Name

The name that is used to identify this object.

ImageFile

The image file that you want to display in the image object. Click the browse button to select a file.

Note: The image object has a wide range of supported file types.

UseTransparentColor

True if a specific color in the image should be transparent, false if it should not be.

Note: This is independent of an image's built-in alpha transparency.

TransparentColor

The color that will be transparent in the image. Click the select button to open the Select Transparent Color dialog. The color that you click on will be used to represent transparency in the image.

Tip: Clicking the "More Colors..." button on the color menu allows you to choose either a standard color/custom color, or use the eyedropper to pick a color from somewhere within the AutoPlay application window.

TransparentTolerance

How close the selected transparent color has to be to the color you wish to be transparent. 0 means it must be the exact color while a larger number means a larger range of color difference will be accepted.

Opacity

How opaque the image will be. A value of 100 will make the image completely opaque (fully visible). A value of 0 will make the image completely transparent (invisible). Values in between can be used to make the image translucent (see-through).

HitTest

The area of the image object that will respond to user interaction such as mouse overs or mouse clicks. Choose from:

Standard

The object will respond to user interaction when the mouse enters it's rectangular bounding box.

Alpha

If alpha transparency is used, the object will only respond to user interaction if the mouse enters the visible area of the image.

Attributes

TooltipText

A short string of text that will appear after the mouse hovers over this object for a moment.

Tip: You can choose from several tooltip styles for all tooltips in your project, Standard, Balloon and Extended. This setting can be found on the Appearance tab of the Project > Settings.

Tip: If you want a newline in your tooltip text, use "\r\n". For example, for an Extended tooltip, "My First Line\r\nMy Second Line|My Title". Newlines are not supported in the Title text for Balloon or Extended styles.

Tip: If you want a "&" character in the text, you must enter "&&&".

Enabled

Enable the object so it responds to user interaction. Choose from:

True

The object will respond to mouse overs and clicks and perform any actions assigned to its events.

False

The object will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.

Note: You can use the Image.SetEnabled action to enable this object.

Visible

Set the object's initial visibility. Choose from:

True

The object will be visible when the page or dialog is displayed.

False

The object will be invisible when the page or dialog is displayed.

Note: You can use the Image.SetVisible action to make the object visible or invisible at run time.

Cursor

The mouse pointer that will be used while the mouse is over this object.

Position

Left

The distance in pixels from the left edge of the object to the left edge of the page or dialog.

Tip: You can also change the position of an object by dragging it or using the arrow keys.

Top

The distance in pixels from the top edge of the object to the top edge of the page or dialog.

Width

The width of the object in pixels.

Tip: You can also resize an object by dragging one of the resize handles on its bounding box.

Height

The height of the object in pixels.

Auto-Resize

ResizeLeft

Whether the left side of the object will move when resized. Choose from:

True

The left side of the object will move when the application is resized.

False

Don't move the left side of the object when the application is resized.

ResizeRight

Whether the right side of the object will move when resized. Choose from:

True

The right side of the object will move when the application is resized.

False

Don't move the right side of the object when the application is resized.

ResizeTop

Whether the top of the object will move when resized. Choose from:

True

The top of the object will move when the application is resized.

False

Don't move the top of the object when the application is resized.

ResizeBottom

Whether the bottom of the object will move when resized. Choose from:

True

The bottom of the object will move when the application is resized.

False

Don't move the bottom of the object when the application is resized.

Sounds

HighlightSound

The sound that will be played when the mouse moves over this object. Choose from:

None

Don't play any sound.

Standard

Play the default mouse over sound, as configured on the Sound Effects tab of the Audio Settings dialog.

Custom

Play a custom mouse over sound.

HighlightFile

The custom audio file to play. Click the browse button to select an appropriate sound file.

ClickSound

The sound that will be played when the user clicks on this object. Choose from:

None

Don't play any sound.

Standard

Play the default mouse click sound, as configured on the Sound Effects tab of the Audio Settings dialog.

Custom

Play a custom mouse click sound.

ClickFile

The custom audio file to play. Click the browse button to select an appropriate sound file.

Actions

Quick Action

A quick action to perform when the object is clicked. Click the edit button to select a quick action.

On Click

The actions that will be performed when the user clicks on this object. Click the edit button to open the script editor.

On Right-Click

The actions that will be performed when the user right-clicks on this object. Click the edit button to open the script editor.

On Enter

The actions that will be performed when the mouse moves onto this object ("enters" the object's territory). Click the edit button to open the script editor.

On Leave

The actions that will be performed when the mouse moves off of this object ("leaves" the object's territory). Click the edit button to open the script editor.