OverviewExamples
number Flash.GetState ( |
intro_state = Flash.GetState("Flash Intro");
Gets the current state of the Flash object named "Flash Intro" and stores it in the intro_state variable.
if Flash.GetState("Flash Intro") == FLASH_LOADING then Debug.Print("\r\nLoading Flash file...") end
Prints "Loading Flash file..." to the debug window if the Flash object named "Flash Intro" is currently loading a file.
See also: Related Actions