OverviewExamples
Audio.SetLooping(CHANNEL_BACKGROUND, true);
Set the background audio channel to loop when the audio file reaches the end.
Audio.SetLooping(CHANNEL_BACKGROUND, false);
Set the background audio channel to just stop when the audio file reaches the end.
Audio.SetLooping(CHANNEL_EFFECTS, true);
Make the effects channel loop when the audio file in it reaches the end.
See also: Related Actions