Audio.IsLooping

boolean Audio.IsLooping ( 

number Channel )

Example 1

will_loop = Audio.IsLooping(CHANNEL_BACKGROUND);

Gets the current loop setting for the background audio channel and stores it in will_loop.

Example 2

loopyloop = Audio.IsLooping(CHANNEL_USER1);

Gets the current loop setting for user channel 1 and stores it in a variable called loopyloop.

See also:  Related Actions