OverviewExamples
audio_time = Audio.GetCurrentPos(CHANNEL_USER2);
Retrieves the current time position of the audio in user channel 2 and stores it in a variable called audio_time.
position = Audio.GetCurrentPos(2);
Stores the current position of the audio in channel 2 in a variable named "position."
background_music_pos = Audio.GetCurrentPos(CHANNEL_BACKGROUND);
Gets the current position of the background audio channel and stores it in background_music_pos.
See also: Related Actions