Flash.SetProperties

Flash.SetProperties ( 

string ObjectName,

table  Properties )

Example 1

-- Create properties table (only include items that should be changed)
tPropsForFlashy = {};
tPropsForFlashy.Enabled = true;
tPropsForFlashy.Visible = false;

Flash.SetProperties("Flashy", tPropsForFlashy);

Sets the properties of the "Flashy" flash object to those contained in the table "tPropsForFlashy".

See also:  Related Actions