Flash Object - Get Property

Stores a selected property of a Flash Object in a specific variable.

Use this action to get information about the current state of a Flash Object.

Action ID:
Action Category:
Action List Syntax:

98
Flash Object
<<VARIABLE>>
= FlashObject[<<OBJECTNAME>>].GetProperty (<<PROPERTY>>)

Settings

Variable:

The variable that the property will be stored in.

Object name:

The name of the Flash Object whose properties will be queried.

Property

The property that will be stored in the variable. Choose from:

File Name

-

The full path to the flash file currently associated with the Flash Object.

Last FSCommand

-

The last FSCommand that was fired within the Flash Object

Last FSCommand Args

-

The arguments of the last FSCommand fired within the Flash Object. If there are no arguments this will return a blank.

State

-

The current state of the Flash Object. Possible states are:
"Loading" -
"Uninitialized" -
"Loaded" -
"Interactive" -
"Complete" -  

Error Codes

Value
(%LastErrorNum%)

Simple Message
(%LastErrorMsg%)

Verbose Message
(%LastErrorDetails%)

0 (OK)

 

 

1

MSG_ERR_FLASH_OBJECT_GET_PROPERTY

MSG_ERR_FLASH_OBJECT_GET_PROPERTY
MSG_ERR_OBJECT_NOT_FOUND
<<OBJECTNAME>>

Examples

None