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  1. #1
    Josué Alba Guest

    Grin Protect SWF without merging on an exe

    Here do I let you chec this 2 files the example.swf shows a code like this with a decompiler (SWF Decompiler)
    Code:
    // Action script...
    
    // [Action in Frame 1]
    function move(source)
    {
        if (this.drag)
        {
            this.rotateTo(_xmouse, _ymouse, this.dist);
            this.parent.rotateTo(this._x, this._y, 80);
        }
        else if (!this.controlled)
        {
            var _l4 = this._rotation * 3.141593 / 180;
            this.vr = this.vr + Math.cos(_l4 - this.offset) * 5;
            this.vr = this.vr * 0.930000;
            this._rotation = this._rotation + this.vr;
        } // end if
        var _l3 = this._rotation * 3.141593 / 180;
        var _l2 = 0;
        while (_l2 < this.child.length)
        {
            this.child[_l2]._x = this._x + Math.cos(_l3) * 80;
            this.child[_l2]._y = this._y + Math.sin(_l3) * 80;
            this.child[_l2].move(this);
            _l2++;
        } // end while
    } // End of the function
    function rotateTo(x, y, dist)
    {
        var _l4 = x - this._x;
        var _l3 = y - this._y;
        var _l2 = Math.atan2(_l3, _l4);
        this._rotation = _l2 * 180 / 3.141593;
        this._x = x - dist * Math.cos(_l2);
        this._y = y - dist * Math.sin(_l2);
        this.parent.rotateTo(this._x, this._y, 80);
    } // End of the function
    function doDrag()
    {
        var _l3 = _xmouse - this._x;
        var _l2 = _ymouse - this._y;
        this.dist = Math.sqrt(_l3 * _l3 + _l2 * _l2);
        this.drag = true;
        this.setControlled(true);
    } // End of the function
    function noDrag()
    {
        this.drag = false;
        this.setControlled(false);
    } // End of the function
    function setControlled(c, source)
    {
        this.controlled = c;
        var _l2 = 0;
        while (_l2 < this.child.length)
        {
            if (source != this.child[_l2])
            {
                this.child[_l2].setControlled(c, this);
            } // end if
            _l2++;
        } // end while
        if (source != this.parent)
        {
            this.parent.setControlled(c, this);
        } // end if
    } // End of the function
    a0.offset = -0.500000;
    a1.offset = -0.700000;
    a2.offset = -0.900000;
    a0.vr = 0;
    a1.vr = 0;
    a2.vr = 0;
    a0.move = move;
    a1.move = move;
    a2.move = move;
    a0.rotateTo = rotateTo;
    a1.rotateTo = rotateTo;
    a2.rotateTo = rotateTo;
    a0.setControlled = setControlled;
    a1.setControlled = setControlled;
    a2.setControlled = setControlled;
    a0.child = [a1];
    a0.parent = body;
    a1.child = [a2];
    a1.parent = a0;
    a2.parent = a1;
    a0.onPress = doDrag;
    a0.onRelease = noDrag;
    a0.onReleaseOutside = noDrag;
    a1.onPress = doDrag;
    a1.onRelease = noDrag;
    a1.onReleaseOutside = noDrag;
    a2.onPress = doDrag;
    a2.onRelease = noDrag;
    a2.onReleaseOutside = noDrag;
    b0.offset = 0.500000;
    b1.offset = 0.300000;
    b2.offset = 0.100000;
    b0.vr = 0;
    b1.vr = 0;
    b2.vr = 0;
    b0.move = move;
    b1.move = move;
    b2.move = move;
    b0.rotateTo = rotateTo;
    b1.rotateTo = rotateTo;
    b2.rotateTo = rotateTo;
    b0.setControlled = setControlled;
    b1.setControlled = setControlled;
    b2.setControlled = setControlled;
    b0.child = [b1];
    b0.parent = body;
    b1.child = [b2];
    b1.parent = b0;
    b2.parent = b1;
    b0.onPress = doDrag;
    b0.onRelease = noDrag;
    b0.onReleaseOutside = noDrag;
    b1.onPress = doDrag;
    b1.onRelease = noDrag;
    b1.onReleaseOutside = noDrag;
    b2.onPress = doDrag;
    b2.onRelease = noDrag;
    b2.onReleaseOutside = noDrag;
    body.offset = -3.141593;
    body.vr = 0;
    body.move = move;
    body.rotateTo = rotateTo;
    body.setControlled = setControlled;
    body.child = [a0, b0];
    body.parent = null;
    body.onPress = doDrag;
    body.onRelease = noDrag;
    body.onReleaseOutside = noDrag;
    onEnterFrame = function ()
    {
        body.move(body);
    };
    and when protected file (example_p.swf) the code it's like this:

    Code:
    // Action script...
    
    // [Action in Frame 1]
    if (true) goto 13
    You can test this and let me know if you get the code from the file.

  2. #2
    Josué Alba Guest
    Any one has tested it?

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