But iv found out today that drawing non windowed objects is easy as pie, just draw directly onto the windows hDC, so your ProgressEx should be relatively easy, you may need to recreate it with API tho if its not already using it, haven't tried to use PB's 2D lib yet, that's for another day
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that may be a problem, iv found AMS handles things a lot different to PB, of course without seeing your original source i couldn't really comment, but iv had to completely re-work my way of thinking when it comes to objects, and there's differences in the way the objects are handled at design time as compared to runtime that caused me a few headaches, iv had a tricky 2 weeks playing with this, bit i got there in the end
if you need any help getting it going, you know where im at :yesEmbrace change in your life, you never know, it could all work out for the best
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Stable version is released
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