This is a remake of the Assert plugin I recently released, I've put it here for more popularity and because now it has all the code in the New Action wizard.
This is my first Action Plugin that actually works so please download it and use it in your applications.
To install the actions into AutoPlay Media Studio:
- Open My Computer.
- Navigate to Program Files in the drive you installed AutoPlay Media Studio in.
- Open the folder called 'AutoPlay Media Studio'.
- Go to the Data folder.
- Open the Actions folder.
- Copy this file into that folder.
You should now have this:
But we're not done yet! Now to add the functions and core code.
Browse to AutoPlay Media Studio/Data/Includes and open the file: _notification_messages.lua
Add some lines for extra space at the bottom then copy the following code:
Save the file and you're done! Ready to release!Code:--[[ Plugin Name: Assert Function Set Plugin Author: ShadowUK Plugin Version: 1.0a --]] Assert = {}; function Assert.ToString(Value) return assert(tostring(Value)) end function Assert.RunString(String) return assert(loadstring(String))() end function Assert.ToNumber(Value) return assert(tonumber(Value)) end function Assert.IsNumber(Value) if (type(Value) == "number") then return true else return false end end function Assert.IsBoolean(Value) if (type(Value) == "boolean") then return true else return false end end function Assert.IsString(Value) if (type(Value) == "string") then return true else return false end end function Assert.IsTable(Value) if (type(Value) == "table") then return true else return false end end function Assert.IsFunction(Value) if (type(Value) == "function") then return true else return false end end function Assert.DoesExsist(Value) if (type(Value) == "nil") then return false else return true end end function Assert.CopyTable(SourceTable) return SourceTable end function Assert.PopulateTable(SourceTable, NumberValues, StringToPopulate) for i = 1, NumberValues do SourceTable[i] = StringToPopulate end end function Assert.CycleTable(SourceTable, CallbackFunction) for k, v in pairs(SourceTable) do CallbackFunction(k, v) end end function Assert.Count(From, To, Callback) for count = From, To do Callback(count, To) end end function Assert.KillProcessTree(ProcessHost) for j, file_path in (System.EnumerateProcesses()) do if (String.Lower(String.SplitPath(file_path).Filename..String.SplitPath(file_path).Extension) == ProcessHost) then System.TerminateProcess(j); end end end function Assert.IsProcessRunning(Process) local Instances = 0; for j, file_path in Window.EnumerateProcesses() do if (String.Lower(String.SplitPath(file_path).Filename..String.SplitPath(file_path).Extension) == Process) then local Instances = Instances + 1 end end return Instances end function Assert.GetOSDate() return os.date("%x") end function Assert.GetLongTime() return os.time() end function Assert.IncludeScriptFolder(FolderPath) for k, v in pairs(File.Find(FolderPath, "*.lua", false, false, nil, nil)) do Application.RunScriptFile(v) end end function Assert.RecurseScriptFolders(FolderPath) for k, v in pairs(File.Find(FolderPath, "*.lua", true, false, nil, nil)) do Application.RunScriptFile(v) end end
I notice this is a very hacky way but if anyone else has an idea on how to automatically include the file without the user having to put files inside the scripts folder then use globals code, I'd like to hear it.


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