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  1. #1
    Join Date
    Dec 2005
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    Thumbs down Recording the output of your soundcard???

    Hello, I built a 4 channel mixer. It has load, play, stop, & mute buttons. It all works, BUT I want to record my mix when I'm done, and Save it as a wave file... PLEASE, PLEASE, PlEaSe HELP!! I'v been racking my brains...

    Thanks,
    GypsyMoon35

  2. #2
    Join Date
    May 2005
    Posts
    1,115
    You're on your own on that one. That is not a feature of the APMS, AFAIK.
    Never know what life is gonna throw at you.
    (Based on a true story.)

  3. #3
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    Huh? I Found...

    I found the recorder on here that records the mic input and I tried to mess with the coding but it gives me an error on line 3, somthing about global, somthing. It's on the other Pc, BUT, I got a wave diolog box to pop up but no luck on the actual save... Yet.

    Thanks for the reply tho-

  4. #4
    Corey is offline Indigo Rose Staff Alumni
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    Aug 2002
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    9,746
    If I were going to try that I'd look for a freeware command line tool which captures "wave buss to wave file" and run it from AMS.

  5. #5
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    Thumbs down ??

    I am sorry Cory, I have no clue on what you mean.. I am pretty new at AMS and I've only guest on alot of what I figured out so far.

    See, I want the mix I create to be saved as a .wav file. Any ideas how I can do this??? I would guess it would have to do with capturing the sound somehow threw the sound Card. Maybe I should add a recording feature as I Mix? Poss?

  6. #6
    Corey is offline Indigo Rose Staff Alumni
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    If I had to do that personally, I would look for a 3rd party sound capture tool which can be launched from AMS. Preferably something free and which can be run silently. That would be my approach. I'd probably start my search at Sourceforge.net and Google. That would be my approach anyhow.

  7. #7
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    Lightbulb Output????

    I got it to save a wave but i need to direct the capture from the mic input to the soundcards output???? The wave I capture is blank as of now..

    Any Ideas???

    I'll gladly share this file when Im done for others to learn from.

  8. #8
    Corey is offline Indigo Rose Staff Alumni
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    Like I say the easiest way, and probably the only way which will work on different machines, is to find a way to record the main wave bus output, i.e. if you rely on the mic input then it won't work on any computer without a mic input such as many of today's low price USB audio interfaces. Almost all computers have a main wave out bus.

  9. #9
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    Huh?

    So is there any "main wave bus output comand" to access it? See i want to make this Mixer all original. Thats why I realy dont want to use another app to record the mix.
    GREAT idea tho-

    So sorry for all the questions, I have been working on this "Idea" since last summer in my spare time. (And thats VERY little) lol.

    By the way, AMS 6 Is AWSOME stuff!!!

  10. #10
    Corey is offline Indigo Rose Staff Alumni
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    So is there any "main wave bus output comand"
    Not in AMS.

  11. #11
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    Dec 2005
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    Arrow Well..

    Well, i'm kinda at a stand still i guess... But I want to thank you Corey for your quick replies.

    If anyone has ideas, please send them this way


  12. #12
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    Thumbs up Hey!

    Corey, I guess we did converse on this issue befor you wrote: "Seems to me that Worm or someone posted a basic .dll to record audio from your .wav bus, so it's probably not hard to adapt that to record (in real time) your mix and I'm sure any .dll which records also gives you an option for saving the results to file."

    Do you know where this post from Worm might be?

  13. #13
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    Dec 2003
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    Location! Location!
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  14. #14
    Corey is offline Indigo Rose Staff Alumni
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    Worm can correct me if I'm wrong but it seems to me it was very tricky developing a system with that .dll which will give you a reliable, high quality recording across different systems.

    On the other hand that's sure no reason not to try. Maybe you'll be the guy to solve it.

  15. #15
    Join Date
    Jul 2002
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    Yep, the quality seemed to never really be of par with the code I posted. I've since played with it and have been unsuccesful getting the quality to be any better.

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