timing a project

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  • yosik
    Indigo Rose Customer
    • Jun 2002
    • 1858

    timing a project

    Hi,
    I have AMS3 and am looking into AMS4 before buying it.
    question:
    The application.sleep command behaves as a "wait" command. At the same time, you can have aFlash or other media playing, the "sleep" tells AMS not to allow any interaction (buttons etc..) till after the sleeping period.
    I would like not to have to calculate the time upfront, but be able to give a command saying: "when objects have finished playing, wait 5 seconds, then go to next page (for example)".
    Is there any (simple) way of doing that?

    Thanks

    Yossi
  • Lorne
    Indigo Rose Staff Member
    • Feb 2001
    • 2729

    #2
    Re: timing a project

    Depends on the object. For a video or MP3, it's easy...just add your actions to the "On Video Finish", "On End of Stream" or "On Song End" event.

    For a Flash animation, use actionscript in the flash file to perform some arbitrary FSCommand, and use an IF statement to watch for that FSCommand in the flash object's "On FSCommand" event.
    --[[ Indigo Rose Software Developer ]]

    Comment

    • eric_darling
      Indigo Rose Customer
      • Jun 2002
      • 1805

      #3
      Re: timing a project

      Lorne, what would be really great is a page properties command that could be set for Wait. I mean no matter what was happening on the page at the time, the thing just jumps automatically after a specified period of seconds. Really a simple thing to add, I would think, and sorely needed. There is already the splash screen option at the head of the project.

      There are certain cases where you might want a user to interact within a time limit.
      Eric Darling
      eThree Media
      http://www.ethreemedia.com

      Comment

      • Lorne
        Indigo Rose Staff Member
        • Feb 2001
        • 2729

        #4
        Re: timing a project

        Yeah, that would be useful.

        <funky workaround alert>
        You could actually achieve that behaviour now by playing an MP3 (even a silent short one if you like) and using the "On Progress" event as a timer... [img]/ubbthreads/images/icons/smile.gif[/img]
        </funky workaround alert>
        --[[ Indigo Rose Software Developer ]]

        Comment

        • eric_darling
          Indigo Rose Customer
          • Jun 2002
          • 1805

          #5
          Re: timing a project

          Good idea for the new Auto Play web site: a funky workaround section, sorted by function. Great suggestion, Lorne. More that 1 way to skin a cat (sorry, Bobo) [img]/ubbthreads/images/icons/wink.gif[/img]
          Eric Darling
          eThree Media
          http://www.ethreemedia.com

          Comment

          • Corey
            Indigo Rose Staff Alumni
            • Aug 2002
            • 9745

            #6
            Re: timing a project

            "Boo Boo" asked me to register his derision for that last statement...

            Corey Milner
            Creative Director, Indigo Rose Software

            Comment

            • eric_darling
              Indigo Rose Customer
              • Jun 2002
              • 1805

              #7
              Re: timing a project

              Mee-Yowch!
              Eric Darling
              eThree Media
              http://www.ethreemedia.com

              Comment

              • yosik
                Indigo Rose Customer
                • Jun 2002
                • 1858

                #8
                Re: timing a project

                Thanks Lorne, but still...what I am trying to emulate is a sequencial progression, like object_1 coming up, then object_2 etc.. (as there is no timeline in AMS). As it stands, ALL object start at the same time and depending on CPU power etc, they would end at different time. How can I control that, thus assuring that after object_i, the application sleeps for j seconds and then jumps to page_x?

                Thanks again for your reply,
                Yossi

                Comment

                • DanceParty
                  Forum Member
                  • Aug 2002
                  • 38

                  #9
                  Re: timing a project

                  How bout this???

                  I am using sleep on my intro for 5 seconds then it jumps to a menu, I have a "Skip Intro" button on the page that jumps to the menu. Well you know where this is going. How do you time the page and still have buttons active?

                  Comment

                  • Lorne
                    Indigo Rose Staff Member
                    • Feb 2001
                    • 2729

                    #10
                    Re: timing a project

                    Oh, yosik, that's easy. Just use the "Application - Sleep" action to insert a pause between the various show and hide actions.

                    Show object 1
                    pause for 1 second
                    hide object 1
                    pause for .5 seconds
                    show object 2
                    pause for 1 second
                    etc.
                    --[[ Indigo Rose Software Developer ]]

                    Comment

                    • yosik
                      Indigo Rose Customer
                      • Jun 2002
                      • 1858

                      #11
                      Re: timing a project

                      :-)
                      Yes, easy. So easy, that I am banging my head for not having thought about it.
                      Thanks,
                      Yossi

                      Comment

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