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Old 05-15-2009
MartinT MartinT is offline
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Join Date: May 2009
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Proper debug support

I am currently trying out SUF8 and I am quite surprised that there is no real debugging support. (I'm even more surprised, that as far as I can tell from this forums no users have yet felt the need for one.)
While I think the Debug Window (that better should be called Trace Window) is a nice feature, some proper breakpoints and such could really help with complicated scripts.
So here come my suggestions, purely from a developer point of view
* Add the possibility to run a setup directly from the SUF8 GUI.
* Add the option to run/build a debug version of the setup
* Add the possibility to set breakpoints in the lua scripts.

cheers,
Martin
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Old 05-30-2009
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jassing jassing is offline
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Location: Anderson Island, WA, USA
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Quote:
Originally Posted by MartinT View Post
* Add the possibility to run a setup directly from the SUF8 GUI.
* Add the option to run/build a debug version of the setup
* Add the possibility to set breakpoints in the lua scripts.
This is just my thoughts -- I'm not sure how effective running the scipt in the gui would be - but I can see some debug bennefits to it - must like ams has.

"build a debug version"??? Depending on what you mean; you can do this already. Most of my scripts all start with
Code:
if the user passes /debug or /trace
  open debug window
  if user passes /trace
    start trace window
  end
end
But you could also use constants & build configs

Code:
if "#DEBUG#" == "yes" then
  -- do some debug stuff
end
lastly breakpoints would only be useful if you could run it directly in the ui...
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Old 08-24-2009
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Darryl Darryl is offline
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Thanks for the suggestions/comments.

REF: 18920
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