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Old 01-08-2008
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Lightbulb Image Object Manipulation

Hello,

I know what I'm asking now might be something complicated, but anyway... I suggest and you IR guys would be able to say me if this will stay a dream!

So what I'm suggesting is a designtime/runtime possibility to add perspectives to images, similar to what is possible to do within Photoshop (Edit >> Transform >> Perspective). Maybe not as complex, but at least how the following screenshot shows it.
The idea first was out of my project to do a CoverFlow wannabe replica (like in iTunes). I found some in Flash to be embeded in my project, but due tu flash needs it is not the best solution... but it's the only one! This could be like

[Object Name] [side] [percent of the original side size] [alignement of the "small size" relativly to the image]
Image.Transform("My Image One", right, middle)



This is possible in flash with ActionScript, so this is probably with Lua as well. Probably.

Finally, I'd suggest a tool similar to Button Maker to skin paragraph object scrollbars. (And skinning ability to as much objects as possible, considering that listbox, combobox and input are windowed...).

That's much, but I'm in that kind of ambitious mood

Regards,
FoxLeader
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Old 01-09-2008
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Thanks for the suggestions FoxLeader.

REF: 17116
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Old 01-09-2008
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Thanks for taking it into consideration!

Edit: BTW, I'd add a basic image tool for design time: image cropping.
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Old 01-09-2008
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The ability to skew an image would be right cool. I have wished for that, quitely, before as well... without the need for me to create a .dll for my AMS project, or utilize third-party offerings.

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Old 01-10-2008
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Skew ? I'm sorry, english isn't my native language, but what does this means? I've found this:
Quote:
skew (sky)
v. skewed, skew·ing, skews
v.intr.
1. To take an oblique course or direction.
2. To look obliquely or sideways.
v.tr.
1. To turn or place at an angle.
2. To give a bias to; distort.
adj.
1. Placed or turned to one side; asymmetrical.
2. Distorted or biased in meaning or effect.
3. Having a part that diverges, as in gearing.
4.
a. Mathematics Neither parallel nor intersecting. Used of straight lines in space.
b. Statistics Not symmetrical about the mean. Used of distributions.
n.
An oblique or slanting movement, position, or direction.

But I'm still not sure to understand :S
...
Just to precise my taughts, my first suggestion would by availble via scripting as well (as an action).
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Old 01-10-2008
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Example of skewing a shape...
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File Type: jpg skew_examples.jpg (15.5 KB, 9 views)
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Old 01-10-2008
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Ah, ok. Thanks for that precisions
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Old 01-11-2008
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Wouldnt the format of the picture have to be something that would include an alpha layer if you want to change the overal shape of the picture? That would mean format conversion on the fly if you were working with something like bitmaps.
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