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#1
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resizing proportionally to the page size
Hello,
I have a question about the new feature resizing in AMS7. I have made a simple page with the resize tool from ADAM in AMS6 this is working fine for me. (http://www.indigorose.com/forums/sho...ghlight=RESIZE) The total page with buttons etc. is resizing proportionally to the page size. I thought that this is one of the new feature from AMS7, resizing without extra code. I have tried a few times with different choices in the attributes auto resize and in settings appearance but it is not working. I thought first it was because of the trail version but now also in the official version it is not working. Do I miss some thing?!! |
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#2
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Stan
I've been playing around with the Trial Version and I understand what you're saying. Objects to the right of the page get skewed to a point where they actually disappear, when resizing to a smaller page. Objects to the left side of the page seem okay, as you can somewhat set an anchor point. It definately does not handle objects proportionally - or maybe we need a tutorial on the auto resizing. I've tried different combinations (top, bottom, left, right) - I don't get it. |
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#3
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The resizing does not work the same way in AMS70 as Adam's code did. The resizing in AMS70 allows you to have one or more sides of an object size the SAME amount as the page size changes. It is not a proportional or "scaling" resize as Adam's code showed.
The problem with scaling is that it really only truly works properly and achieves good results in a vectorized renderer. AMS70 does not use vectorized drawing techniques. For example, it would be nearly impossible to make an edit field scale down properly in terms of its dimensions and text. |
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#4
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I think I understand...
if we still want proportional resizing - use Adam's code. if we want objects to resize/shift exactly with the page bounderies (AMS70 feature) - use the built-in feature. Not what I was expecting, but understanding how this feature works is important. |
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#5
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Adam's code appears not to work in AMS7 however with Rich Text object - I tried inserting code for the OBJECT_RICHTEXT but it still generates errors on any page having that kind of object. Is there something different about the RichText that prevents the resizing?
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#6
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Looks like I'm wrong - what isn't working is the WinButton plugin which the code is apparently erroneously identifying as a Button object. Anyone else run into that problem?
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#7
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Because I am still figuring out how to use the new built in resize in version 7, I took the resize code from the version 6 example and added the new objects in version 7. It seems to work properly. You put this in the Global functions, just like in version 6.
Code:
---------------------------------------------------------------------------
--Function Resize_OnSize;
--This function is in place to reduce the amount of code that must go on
--each pages "On Size" event
---------------------------------------------------------------------------
function Resize_OnSize (PageWidth,PageHeight)
if bFirstRun then
setOriginalPageSize(PageWidth,PageHeight);
bFirstRun = false;
end
SetSize(PageWidth,PageHeight);
end
---------------------------------------------------------------------------
--Function Resize_OnPreLoad();
--This function is in place to reduce the amount of code that must go on
--each pages "On Preload" event
---------------------------------------------------------------------------
function Resize_OnPreLoad()
getOriginalPositions();
Size = Page.GetSize();
if not bFirstRun then
SetSize(Size.Width,Size.Height);
end
end
-- This is a global variable that is used to determine the first time that
-- This page has been Accessed
bFirstRun = true;
---------------------------------------------------------------------------
--Function setOriginalPageSize
--This function is used to set a global table with the original page
--size of your project
---------------------------------------------------------------------------
function setOriginalPageSize(WidthO,HeightO)
-- Store these values in a global table. This action is only
-- performed once.
tblOriginalSize = {Width=WidthO,Height=HeightO};
end
---------------------------------------------------------------------------
--Function RevertSize
--This function puts all objects back to their original position and size
--This makes the page look proper if the project is resized on a different
--page.
---------------------------------------------------------------------------
function Resize_OnClose ()
-- Stop the page from redrawing temporarily. If this was not in place
-- you would see a flash of the original objects before it is resized
-- when you jump pages.
Application.SetRedraw(false);
-- The loop will go through all of the entries in the global table tblOriginalPos
-- and set all of the objects back to their original state.
for i = 1, Table.Count(tblOriginalPos) do
-- Get the table that is stored in the global table on every itteration of
-- the loop
tblPos = tblOriginalPos[i];
-- The next if -> elseif block determines which type of object
-- is currently in the table tblPos
if tblPos.ObType == OBJECT_BUTTON then
-- If it is a Button then set it back to its original size
Button.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
-- If it is a Button then set it back to its original Position
Button.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_LABEL then
Label.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Label.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_PARAGRAPH then
Paragraph.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Paragraph.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_IMAGE then
Image.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Image.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_FLASH then
Flash.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Flash.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_VIDEO then
Video.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Video.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_WEB then
Web.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Web.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_INPUT then
Input.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Input.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_HOTSPOT then
Hotspot.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Hotspot.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_LISTBOX then
ListBox.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
ListBox.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_COMBOBOX then
ComboBox.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
ComboBox.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_PROGRESS then
Progress.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Progress.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_TREE then
Tree.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Tree.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_PLUGIN then
Plugin.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
Plugin.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_RICHTEXT then
RichText.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
RichText.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_SLIDESHOW then
SlideShow.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
SlideShow.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_CHECKBOX then
CheckBox.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
CheckBox.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
elseif tblPos.ObType == OBJECT_RADIOBUTTON then
RadioButton.SetSize(tblPos.ObName,tblPos.W,tblPos.H);
RadioButton.SetPos(tblPos.ObName, tblPos.X, tblPos.Y);
end
end
end
---------------------------------------------------------------------------
--Function getOriginalPositions
--This function enumerates all objects on the current page. It then stores
--information about the objects in a global table to be used for a
--reference point to perform the position and size adjustments
--The following information is stored about each object:
-- Object Name
-- Object Type
-- Width
-- Height
-- Position X
-- Position Y
---------------------------------------------------------------------------
function getOriginalPositions ()
-- The master table that contains information about each object on the page
tblOriginalPos = {};
-- The table that will be stored in the above master table. Each objects
-- information will be stored in the below table
Pos = {};
-- Get all of the objects on a page
Objects = Page.EnumerateObjects();
-- Loop through each object on the page
for i = 1, Table.Count(Objects) do
-- Find out what TYPE of object it is.
Type = Page.GetObjectType(Objects[i]);
-- If it is a Button then
if Type == OBJECT_BUTTON then
-- Get the size
Size = Button.GetSize(Objects[i]);
-- Get the Position
Position = Button.GetPos(Objects[i]);
-- Set the table up to store this information
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_BUTTON};
-- Store the 'Pos' table in the master table tblOriginalPos
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_LABEL then
Size = Label.GetSize(Objects[i]);
Position = Label.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_LABEL};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_PARAGRAPH then
Size = Paragraph.GetSize(Objects[i]);
Position = Paragraph.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_PARAGRAPH};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_IMAGE then
Size = Image.GetSize(Objects[i]);
Position = Image.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_IMAGE};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_FLASH then
Size = Flash.GetSize(Objects[i]);
Position = Flash.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_FLASH};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_VIDEO then
Size = Video.GetSize(Objects[i]);
Position = Video.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_VIDEO};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_WEB then
Size = Web.GetSize(Objects[i]);
Position = Web.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_WEB};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_INPUT then
Size = Input.GetSize(Objects[i]);
Position = Input.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_INPUT};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_HOTSPOT then
Size = Hotspot.GetSize(Objects[i]);
Position = Hotspot.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_HOTSPOT};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_LISTBOX then
Size = ListBox.GetSize(Objects[i]);
Position = ListBox.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_LISTBOX};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_COMBOBOX then
Size = ComboBox.GetSize(Objects[i]);
Position = ComboBox.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_COMBOBOX};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_PROGRESS then
Size = Progress.GetSize(Objects[i]);
Position = Progress.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_PROGRESS};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_TREE then
Size = Tree.GetSize(Objects[i]);
Position = Tree.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_TREE};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_PLUGIN then
Size = Plugin.GetSize(Objects[i]);
Position = Plugin.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_PLUGIN};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_RICHTEXT then
Size = RichText.GetSize(Objects[i]);
Position = RichText.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_RICHTEXT};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_SLIDESHOW then
Size = SlideShow.GetSize(Objects[i]);
Position = SlideShow.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_SLIDESHOW};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_CHECKBOX then
Size = CheckBox.GetSize(Objects[i]);
Position = CheckBox.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_CHECKBOX};
tblOriginalPos[i] = Pos;
elseif Type == OBJECT_RADIOBUTTON then
Size = RadioButton.GetSize(Objects[i]);
Position = RadioButton.GetPos(Objects[i]);
Pos = {W=Size.Width,H=Size.Height,X=Position.X,Y=Position.Y,ObName=Objects[i],ObType=OBJECT_RADIOBUTTON};
tblOriginalPos[i] = Pos;
end
end
end
---------------------------------------------------------------------------
--Function SetSize
--This function is where the calculations for resizing and repositioning
--takes place. It accepts a page Width and Height as parameters. It then
--finds the ration between the original paage size and the current page size.
--Every object on the page is then repositioned and resized by the ration
--of the difference in size.
---------------------------------------------------------------------------
function SetSize (Width,Height)
-- Get the original size of the page/project
OriginalWidth = tblOriginalSize.Width;
OriginalHeight = tblOriginalSize.Height;
-- Calculate the difference between the original page size and the current
RatioW = Width / OriginalWidth;
RatioH = Height / OriginalHeight;
-- Turn off the redraw
Application.SetRedraw(false);
-- Now loop through the table that stores information about each object
--and reposition and resize them according to the above ratio
for i=1, Table.Count(tblOriginalPos) do
-- Each item in tblOriginalPos is a table that holds specific informtion about
-- that object
tblProps = tblOriginalPos[i];
-- If the item is a Button
if tblProps.ObType == OBJECT_BUTTON then
-- Set the position of the object
Button.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
-- Set the size of the object
Button.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_LABEL then
Label.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Label.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_PARAGRAPH then
Paragraph.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Paragraph.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_IMAGE then
Image.SetPos(tblProps.ObName, tblProps.X * RatioW, tblProps.Y * RatioH);
Image.SetSize(tblProps.ObName, tblProps.W * RatioW, tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_FLASH then
Flash.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Flash.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_VIDEO then
Video.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Video.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_WEB then
Web.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Web.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_INPUT then
Input.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Input.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_HOTSPOT then
Hotspot.SetPos(tblProps.ObName, tblProps.X * RatioW, tblProps.Y * RatioH);
Hotspot.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_LISTBOX then
ListBox.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
ListBox.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_COMBOBOX then
ComboBox.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
ComboBox.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_PROGRESS then
Progress.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Progress.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_TREE then
Tree.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Tree.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_PLUGIN then
Plugin.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
Plugin.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_RICHTEXT then
RichText.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
RichText.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_SLIDESHOW then
SlideShow.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
SlideShow.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_CHECKBOX then
CheckBox.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
CheckBox.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
elseif tblProps.ObType == OBJECT_RADIOBUTTON then
RadioButton.SetPos(tblProps.ObName,tblProps.X * RatioW, tblProps.Y * RatioH);
RadioButton.SetSize(tblProps.ObName,tblProps.W * RatioW,tblProps.H * RatioH);
end
end
-- Allow the page to redraw once all objects have been adjusted
Application.SetRedraw(true);
end
Last edited by pjborg; 11-22-2007 at 02:13 PM. Reason: addition... |
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#8
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For me, it works on some pages, but not others - appears to have something to do with objects that change dynamically - such as labels that display text based on some user action. On pages like that, the resizing generates errors complaining about nil values.
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