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Article: Making a Lua 5.0 Extension DLL with lcc-win32
I wrote an article about making Lua extension DLLs using the free lcc-win32 compiler.
Read the Article It shows a way to extend IR development products using a method which is similar to but more generic than the action plugin system. The DLLs it creates can extend your actions using Lua's loadlib() function. Note: loadlib is currently only supported in AutoPlay Media Studio 6.0 and Visual Patch 2.0 (v2.0.1.0+). We will be adding it to the next service releases of SUF70 and TU20 in the future. Hopefully this article will be a more approachable way to create your own Lua extension DLLs in C. |
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Nicely done. Looks great.
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