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Martin_SBT
09-20-2004, 01:58 PM
Hi

I am already an AMS5 and SUF6 (and soon SUF7) user, and i am now evaluating Visual Patch. VB6 is my prefered dev language. I read the help file and the user manual, but didnt find a good explanation about the following:

Once i created my VB6 project, i use SUF or the package and deployement wizard from Microsoft. Once my files are packaged into an installer. they are all compressed into a single exe file (setup.exe). I dont understand how i can add files to a release TAB in Visual patch if they are all compressed into my setup.exe. If i add the files from my source files folder (that contains VBP, frm files, etc...) It will not see all the dependencies (OCX). As you can see i need to have the big picture on how to use your software! :)

Please help me to understand

Note: looks like a great tool, just dont know how to use it...

Thanks

Martin

Brett
09-21-2004, 04:51 PM
Martin,

What you should do is create a folder on your system or the network that will contain all of your "product images". By that I mean a folder that will contain a subfolder containing all of the files from each release. So for example:

D:\My Product Images
D:\My Product Images\1.0.0.0
D:\My Product Images\1.0.0.1
D:\My Product Images\1.0.0.2
etc...

In each of the version folders put all of your files in their directory structures. Then for non "AppDir" files, make a folder called "System" for example, that contains the DLLs, etc. that go to your system folder. Make sure to keep this folder name consistent between the sub-version folders.

Then bring each version of your product into its appropriate folder. Next, create a version in VP for each version of your software and add the files from each sub-version folder. Now for files such as system files (DLLs and such) just set their destination and registration option from the file properties just like you would with SUF.

Hope that makes sense. That is how I do it anyhow.

Martin_SBT
09-21-2004, 05:01 PM
Hi Brett

cool thank you! That is exactly the detailed explanation i needed!
Thanks for taking the time to answer my question. I know all of you are working hard on the final release of SUF7 (tomorrow) :p .

Talk to you soon

Martin