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julie
01-04-2002, 08:31 AM
I've got a Flash.exe executing without a problem, however, how would I get it to open "full screen" and then close when finished playing?? Thanks!

Mark
01-04-2002, 10:40 AM
Hi,

I'm not exactly sure, but if I understand correctly your flash.exe is a flash animation that has been compiled into a projector executable?

I believe that having a flash animation play at full screen is a property of the flash animation itself. I believe that it is an FSCommand option. Does your flash animation play full screen normally?

mark.

julie
01-05-2002, 05:12 PM
You do understand clearly! It is a flash.exe that is a flash animation that has been compiled into a projector executable. When it starts playing, normally, it opens up in a minimized screen, however, in the menu under view, there is a selection for "Full Screen" ctrl+F. How can I put this action into AMS?

I'm not sure what FSCommand option is since I'm a newbie at this. Thanks for your help.

Mark
01-07-2002, 09:26 AM
Hi,

The FSCommand option is a Flash option; it is an option you set when you are making your Flash animation. Basically it sets your Flash animation to play full screen, you would use the command on the first frame of your animation.

If there is an option in the projector file to view the animation at full screen, perhaps there is a command line parameter that you could pass to the executable in order to get it to play in full screen. However I do not know what this option would be.

Perhaps another user on the forum is familiar with the available command line parameters, or perhaps there is a list of them in the Flash documentation.

mark.

jsdsapphire
03-01-2002, 10:01 AM
Originally posted by julie:
I've got a Flash.exe executing without a problem, however, how would I get it to open "full screen" and then close when finished playing?? Thanks!

Hi Julie - ok, I have been having the same issue myself, and I don't know if you manged to resolve it, but this is how I have done it....:

Before compiling the .swf or .fla into your projector file, on the last frame of the movie, place an action with the FScommand action (Mark is on the right line here..) then you need to tell it to do this ("quit","yourmoviename"); that's it.. it works well for me, as my projector file now shuts down at the end of the run just as I wanted...

Hope this helps!

JSD



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jsdsapphire
03-01-2002, 10:05 AM
Originally posted by julie:
I've got a Flash.exe executing without a problem, however, how would I get it to open "full screen" and then close when finished playing?? Thanks!

Hi Julie - ok, I have been having the same issue myself, and I don't know if you manged to resolve it, but this is how I have done it....:

Before compiling the .swf or .fla into your projector file, on the last frame of the movie, place an action with the FScommand action (Mark is on the right line here..) then you need to tell it to do this ("quit","yourmoviename"); that's it.. it works well for me, as my projector file now shuts down at the end of the run just as I wanted...

Hope this helps!

JSD

Sorry, as an additional Julie, for opening the file full screen, you will need to place an action as Mark has suggested, in the first frame of the movie - if you need reference for the commands, have a look at the ActionScript reference section within Flash Itself, it's loaded... http://www.indigorose.com/ubb/images/icons/wink.gif

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AGRO
03-01-2002, 07:45 PM
Copy and save this.....

========FSComand -- Issues FS Comand to player===========
---------> Five Special FSCommands for stand alone players

fscommand ("fullscreen", "true");
fscommand ("allowscale", "true");
fscommand ("showmenu", "true");
fscommand ("quit");
fscommand("exec", "program_name.exe");

Hope this helps!!

Eric