View Full Version : Resource Folder Problem
richcz3
12-12-2003, 03:12 PM
I have a project I moved over from APMS4 and when I publish it all my artwork, buttons, sounds are on the published for anyone to use.
Is there any way to encrypt these files like in previous versions? I've used the Help option in v5 and did a search here and didn't read the fix or solution.
richcz3
eric_darling
12-12-2003, 09:05 PM
Just a point of clarification...
AMS 4.x does not encrypt any data - it simply changes the file extension to purposefully mislead people who are casually hunting for your project assets.
Still, I see what you're saying. It would be nice if we could choose an "assets masking" option or something like that.
yosik
12-13-2003, 12:48 PM
As was previously stated in the forum, you could use zip files with a password for all assets (maybe some won't be so easy to do though) and open them on the fly at run time....BIG headache though.
Yossi
eric_darling
12-13-2003, 02:32 PM
As was previously stated in the forum, you could use zip files with a password for all assets (maybe some won't be so easy to do though) and open them on the fly at run time....BIG headache though. True, except you do take an additional performance hit using that method, since decompression needs to occur for each file first.
yosik
12-14-2003, 01:36 AM
Eric,
Of course you are right, but you cannot have it all, can you?
Actually, I was wondering, what happens if you change the extension of all your assets before importing them into AMS, would AMS recognize the file without its extension?
Haven't tried it yet, but if so, it is a good way to "fool" the would be thief.
Yossi
SonG0han
12-14-2003, 12:22 PM
i dont know if you can import buttons/images without extension but i know that it works if you rename your images. for example you can load an image but the image can be "filetohide.ext" or anything else. :)
richcz3
12-15-2003, 09:41 AM
If renaming files with a non defined extension works, that may save me allot of time and headaches.
Right now I am faced with having to watermark all my video footage and images if it doesn't work.
I will give it a shot and post back.
Thanks,
richcz3
Brett
12-15-2003, 10:06 AM
If you want to support other file extensions as media files, edit the "_res_types.xml" file located in AMS50's Data folder. Usually, it is installed here:
"C:\Program Files\AutoPlay Media Studio 5.0 Professional\Data\_res_types.xml"
From there you can add your own custom file extensions that will then be recognized by AMS50. This will not make it support non-supported file types, but will make it so that the names can be hidden a bit better. For example, to make "hsg" a recognized image extension, edit the "Images" section of the xml file:
<Resource>
<Name>Images</Name>
<Default>0</Default>
<Extensions>
<Ext>bmp</Ext>
<Ext>jpg</Ext>
<Ext>pcx</Ext>
<Ext>png</Ext>
<Ext>tga</Ext>
<Ext>tif</Ext>
<Ext>wmf</Ext>
<Ext>apm</Ext>
<Ext>emf</Ext>
<Ext>psd</Ext>
<Ext>pcd</Ext>
<Ext>hsg</Ext>
</Extensions>
</Resource>
kpsmith
12-15-2003, 10:52 AM
FANTASTIC!!!!
SonG0han
12-15-2003, 12:38 PM
cool! :cool:
but i really miss the ability to "include" my files in the exe or another file like in autoplay 4. i could "hide" my images/buttons/... inside the menux files.
SonG0han
12-16-2003, 12:46 PM
hmm btw, is it ok if you rename the autoplay folder or subfolders for images, buttons, videos... ? :confused:
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