dwenco
12-22-2008, 01:49 PM
I would like to have my TrueUpdate client retrieve the location of the trueupdate server from a local setting, instead of looping through the avaliable trueupdate servers returned from TrueUpdate.GetUpdateServerList().
I see that for
TrueUpdate.GetServerFile (string ServerID, boolean ShowRestartDialog = true, function CallbackFunction = nil )
One needs to supply the ServerID, which, I assume, is set somewhere inside TrueUpdate, when the project is built. I don't want to preset this value.
And TrueUpdate.LoadServerFile seems to be loading from the local directory.
Is there any way I can achieve my purpose? Thanks.
I see that for
TrueUpdate.GetServerFile (string ServerID, boolean ShowRestartDialog = true, function CallbackFunction = nil )
One needs to supply the ServerID, which, I assume, is set somewhere inside TrueUpdate, when the project is built. I don't want to preset this value.
And TrueUpdate.LoadServerFile seems to be loading from the local directory.
Is there any way I can achieve my purpose? Thanks.