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View Full Version : Interval Trainer 1.0 final release!!!


Corey
10-10-2005, 03:55 AM
Well I finally did it. I finally managed to complete one of my side projects! Interval Trainer 1.0 is in the can and should show up at download.com within a week or so. Now to get the Alberta Design site done, sigh... Anyhow here's the final (freeware) release for anyone who'd like to use it, as well as a few screencaps for fun. Here's the description I used for my download.com submission:

Guitar players can increase their fretboard awareness and harmonic knowledge by using Interval Trainer 1.0 for a few minutes each day, and best of all it's 100% free! It is a visual guitar teaching tool based upon a popular guitar drill in use by guitar teachers all over the world. You see a guitar on the screen and you simply follow the notes as it teaches you to navigate the fretboard in an intervallic manner. Interval Trainer 1.0 features real time vocal narration, full support for left handed guitarists, top/bottom fretboard views, a professional quality "Quickstart" video tutorial, variable speed control, multiple skill levels, and much more! Master arpeggios, gain confidence, and turbocharge your fretboard knowledge with Interval Trainer 1.0 by Alberta Design.
http://albertadesign.com/download/interval-trainer-guitar.php
(the installer includes an uninstaller and doesn't add anything at all to your system other than the program files and a couple shortcuts. Alberta Design is just my hobby site)

Ten golden thumbs for AutoPlay Media Studio 6.0, for without it I'd never be able to build software like this. I've got a few more dandies a-sittin' in the chute too, this is oooooonly the beginning. Keep your eyes peeled for a bass version of Interval Trainer 1.0 as well as "Golden Metronome", the world's most comprehensive and flashiest looking metronome. All built using AutoPlay Media Studio 6.0. Long live AMS 6.0!!!
:yes :yes :yes :yes :yes :yes :yes :yes :yes :yes

Josué Alba
10-10-2005, 10:59 AM
Very nice and very usefull tool thx corey I think I'm gonna practice a little.

And also thanks to AMS 6.0 :yes :yes :yes

AGRO
10-10-2005, 11:39 AM
Hey that be cool like a frozen eskimo sitting in ice water drinking a Sonic Ocean Water slushie while singing Ice Cube tunes. :yes

Corey
10-10-2005, 05:36 PM
Dang, that *is* cool. [shiver] :)

Intrigued
10-10-2005, 06:04 PM
Ah, well.. Niceee!

:D

yosik
10-11-2005, 04:27 PM
Way to go, Corey. REALLY nice app.
:yes :yes :yes


Yossi

Corey
10-11-2005, 04:47 PM
Thanks Yossi. I learned *a lot*, the next one will be just as good but with way cleaner scripting. My goal is to eventually release the source code for all my freeware apps but for this first one I'm just so terribly embarrassed by the scripting that I'm not sure I can bear to let anyone see it. :)

AGRO
10-11-2005, 05:24 PM
Thanks Yossi. I learned *a lot*, the next one will be just as good but with way cleaner scripting. My goal is to eventually release the source code for all my freeware apps but for this first one I'm just so terribly embarrassed by the scripting that I'm not sure I can bear to let anyone see it. :)


I have done a few Flash projects were the action script was just terrible. I since then have cleaned up my coding, some co-workers think I am insane the way I organize my work. Funny, they all like updating my Flash projects......hummmmm



FYI......
C:\Program Files\Macromedia\Flash MX 2004\en\First Run\ActionsPanel\AsCodeHints.xml
Take a look at AsCodeHints.xml (Flash MX 2004)

*_mc: MovieClip
*_array: Array
*_str: String
*_btn: Button
*_txt: TextField
*_fmt: TextFormat
*_date: Date
*_sound: Sound
*_xml: XML
*_xmlsocket: XMLSocket
*_color: Color
_level*: MovieClip
*_parent: MovieClip
*_root: MovieClip


You can customize them anyway you want.

Tek
10-11-2005, 07:00 PM
Very nice trainer! Good job! :yes :yes

Nice evil laugh there at the end....

yosik
10-11-2005, 11:18 PM
I'm just so terribly embarrassed by the scripting that I'm not sure I can bear to let anyone see it. :)

I know what you mean... But as long as it works, you know...

Yossi

Eagle
10-12-2005, 12:11 AM
'number 1 son' is using your V1.0 - Corey and is already getting somewhere
because of it. Very Cool Job, Amigo and thanks for making it 'freely available'

..as for 'code creativity', it can be as unique as you are :)

Corey
10-12-2005, 12:13 AM
Cool!!! That kid's going to rock. :)

Eagle
10-12-2005, 12:20 AM
He's happens to be a 'lefty' :yes

Corey
10-12-2005, 12:32 AM
Aha! I knew it was worth building that in! For some reason none of the fretboard learning programs I've seen seem to offer support for left handed guitarists and I've always regarded that as an outrage. :yes

Worm
10-12-2005, 06:55 AM
I haven't had a chance to sit down with my guitar and play with it yet, but I've run down through the app. Nice Job!

Corey Rocks!

Corey
10-12-2005, 07:06 AM
Remember, even 2-3 minutes a day will bring benefits. Don't feel that you need to put in a lot of time. This one is all mental so it's just a matter of making your brain do that particular process every day, even for only 5 minutes, for you to see some benefits. And once you start getting used to these few simple intervals suddenly a whole lot of other stuff starts falling into place like arpeggios, scales, and chords because you see the building blocks which they are made of. Good for your ear too, you get a sense of which intervals sound dark/bright, pleasant/unpleasant, etc. :yes

The metronome got too complex, I need to study up on polyrythyms a bit first, so I've decided the next task, after adding bass to interval trainer, will be "Rhthym Trainer 1.0" for guitar instead of Golden Metronome. Then a chord trainer. Then an ear trainer. I'm going to use the exact same GUI as Interval Trainer so it's all just scripting. That's cool because the GUI is usually the time consuming part for me... :)

Worm
10-12-2005, 07:22 AM
2-3 minutes? Who has that kind of time? You've got to be joking :)

Corey
10-12-2005, 07:24 AM
Touché... :yes

eric_darling
10-12-2005, 08:25 AM
I just had the first chance to check out Interval Trainer, and I must say there is some very cool stuff in there. Time has been exceptionally short around here lately, but I know the new menu object in AMS 6 is super-handy, and seeing it in action in your project is pretty exciting. Nice implementation!

Corey
10-12-2005, 06:33 PM
Yeah that menu bar is unreal. From here on out almost all my stuff will incorporate the menu bar, it's just such a wonderfully convenient and usable metaphor for both the designer and the end user. I can't tell you how many times I changed my mind on stuff and had to edit the menu, in the past that would always affect the GUI and was often difficult to integrate but now with the menu bar it's like a quick ten second edit and I'm off and runnning. I kind of feel like AutoPlay Media Studio 6.0 is, for me personally, superior to both Visual C++ and Flash because it lets me have 100% control over the GUI using my all time favorite tool (Photoshop) while at the same time it gives me everything I need to develop the types of ideas I have. I've never had those sort of ideas which could "only be implemented in C++", my ideas are generally 100% design based so the code is only there to serve the GUI as opposed to the GUI serving the code. It's a subtle distinction but I have to give credit to the dev guys, with the newest version, AMS has become a class of tool all on its own. :)

Once I get a dozen or so high quality freeware apps out there (with free source code) I believe it will serve to bring in a ton of new people who see things similarly to myself, i.e. designers who would love a way to bring their visual content to life as full blown Windows software. My personal side-goal for 2006, and I'm certain I can meet it, is to generate a minimum of 20,000 downloads from Download.com for freeware apps created with AutoPlay Media Studio. You heard it here first, it's *ON*!. And if I'm wrong, I'll eat a bug, but I don't think I am... :yes

Lorne
10-13-2005, 12:50 PM
River Tam: I ate a bug.

**** that was a fun movie.

Corey
10-13-2005, 01:17 PM
I got that one from Joe Flaherty of SCTV during the "High Q" skit with "Alex Trebel". He kept saying, "Well Alex, I may be wrong, and if I am I'll eat a bug, but I don't think I am, but if I am I'll eat a bug. Yep, a bug." and he would stall and stall like that without answering the question until eventually "Alex" (Eugene Levy) would erupt and start yelling at them. And then Margaret Meehan (Catherine O'hara) would start crying and the whole place would turn into chaos with "Alex" shouting for the technicians to, "disconnect their buzzers!"

High Q is probably in the all time top 10 SCTV skits. Of course I could be wrong, and if I am I'll eat a bug, but I don't think I am...

Actually the classic tie in between that and Saturday Night Live which most people don't realize is that Martin Short's classic character "Lawrence Orbach" from Hi-Q, who was also later featured in the SCTV gameshow "Half Wits", ending up being on Saturday Night Live in the classic skit with the two brothers who are syncronized swimmers, and how they train in a studio with blue masking tape around the outside to represent water, etc. His brother was played by Harry Shearer A.K.A. the voice behind Mr. Burns, Principal Skinner, Kent Brockman, Reverend Lovejoy, Smithers and Ned Flanders from The Simpsons. He also played the bass player in "Spinal Tap". :)

That's a *classic* skit, Christopher Guest is in it too, he plays their coach. Lawrence Orbach is one of the classic all-time SCTV characters, made even moreso for me because I used to know a guy who looked and acted *exactly* like him. Half-Wits is one of the funniest skits I've ever seen. :D