I've been listening to some Australian Aboriginal music. The subtlety and intricacy of the nuances that an expert can produce with a didgeridoo is amazing.
Just playing around, I grabbed a 15 second loop. Created a test project and put it in the global audio settings but got a very noticeable break in the loop. So next I tried it in the pre-load and the loop was unbroken.
I then tried out putting it in both the global settings and in the pre-load. I found that instead of having a 15 second loop, I've got a constantly changing and seemingly endless background sound. Because the two are out of sync, they 'beat' against each other sometimes cancelling part of the sound out and sometimes re-inforcing different parts so that as it plays it sounds totally different.
I don't imagine you could do it with many sounds, but in this case it works. Hours of sound just from a couple of hundred K - doesn't seem bad :lol
What I don't understand is why the same loop is handled differently depending on where it's placed?
Just playing around, I grabbed a 15 second loop. Created a test project and put it in the global audio settings but got a very noticeable break in the loop. So next I tried it in the pre-load and the loop was unbroken.
I then tried out putting it in both the global settings and in the pre-load. I found that instead of having a 15 second loop, I've got a constantly changing and seemingly endless background sound. Because the two are out of sync, they 'beat' against each other sometimes cancelling part of the sound out and sometimes re-inforcing different parts so that as it plays it sounds totally different.
I don't imagine you could do it with many sounds, but in this case it works. Hours of sound just from a couple of hundred K - doesn't seem bad :lol
What I don't understand is why the same loop is handled differently depending on where it's placed?
Comment